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Post by New Admin on Nov 13, 2007 11:42:13 GMT -5
This key is required to open all wings of Dire Maul except Dire Maul East, where it is obtained. It doesn’t really require a quest chain, but it does require that you run most of the instance.
Near the beginning of the instance, off to the left as you enter, is an imp named Pusillin. If you talk to him, he shouts rhymes at you about how you’ll never catch him, and dashes off. You can’t keep up with him, but he periodically waits for you to talk to him again. Keep working your way to him, talk to him, listen to his rhymes, and keep following him. Eventually he’ll run up a ramp to a platform amidst a bunch of satyr demons. When he’s up there and you have him cornered, if you talk to him again, he grows by about 300%, turns red, and turns hostile. He also summons several other regular imps to attack you and your party. Kill him, and the entire party can pick up the Crescent Key for access to the rest of the wings of Dire Maul.
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