Post by The Dilema Rogue Talents on Sept 27, 2005 10:08:41 GMT -5
By the way im not sure if this was the right spot for this post but its a question so i guess it counts .
Ok so ive been playing rogue a while and have gotten a good feel for it, but i STILL dont have a set talent set up and i need some help to finalize a few things. So below are a few scenarios that ive been juggling and id like some input from the community and from those who have more insight into the game than i do, or just a fresh opinion would be good too.
One thing i should probably note is that im not really gonna be a burst damage rogue, im more looking for the most efficient way i can do consistent damage.
Feel free to critique or utterly destroy the following ideas as long as its constructive.
Choice One 1) www.worldofwarcraft.com/info/classes/rogues/talents.html?30500200500000000230550100050150031000000000000000000
Ok so this is the build im looking at granted i go Sword Combat. I have 5 left over points and im not sure which to place them in: Master of Deception or Camoflage. I guess if im combat its not going to be essential that i be clocked as my opener is not going to be as important as the things that follow, although for the rogue the opener does help considerably. Camoflage will make thigns more convieniet, i will spend less time prowling and be able to catch my prey easier, i give up the security of not being seen though which i think is a pretty big risk.
Note: I am also considering a fist rogue so, if i ever were to get the gear so i would just change the sword specialization with the fist.
Now this build is if i were to totally negate all points for subtley (something im very uneasy doing) and placed them into locations that would help me during combat
www.worldofwarcraft.com/info/classes/rogues/talents.html?30500203500000000230550102050150031000000000000000000
Basically the same thing but i just put 2 points in imporved kick to deal with spellcasters more efficiently, and improved expose armor to help against heavily armored targets.
So yeah....any tips, adivice, comments would be greatly appreciated.
Ok so ive been playing rogue a while and have gotten a good feel for it, but i STILL dont have a set talent set up and i need some help to finalize a few things. So below are a few scenarios that ive been juggling and id like some input from the community and from those who have more insight into the game than i do, or just a fresh opinion would be good too.
One thing i should probably note is that im not really gonna be a burst damage rogue, im more looking for the most efficient way i can do consistent damage.
Feel free to critique or utterly destroy the following ideas as long as its constructive.
Choice One 1) www.worldofwarcraft.com/info/classes/rogues/talents.html?30500200500000000230550100050150031000000000000000000
Ok so this is the build im looking at granted i go Sword Combat. I have 5 left over points and im not sure which to place them in: Master of Deception or Camoflage. I guess if im combat its not going to be essential that i be clocked as my opener is not going to be as important as the things that follow, although for the rogue the opener does help considerably. Camoflage will make thigns more convieniet, i will spend less time prowling and be able to catch my prey easier, i give up the security of not being seen though which i think is a pretty big risk.
Note: I am also considering a fist rogue so, if i ever were to get the gear so i would just change the sword specialization with the fist.
Now this build is if i were to totally negate all points for subtley (something im very uneasy doing) and placed them into locations that would help me during combat
www.worldofwarcraft.com/info/classes/rogues/talents.html?30500203500000000230550102050150031000000000000000000
Basically the same thing but i just put 2 points in imporved kick to deal with spellcasters more efficiently, and improved expose armor to help against heavily armored targets.
So yeah....any tips, adivice, comments would be greatly appreciated.